Technology in Haunted Houses

By: Amanda Reichert


When you walk through a haunted house, do you instantly think, “How did they do that?” Even if you haven’t done that, think about it. How are things operated? We can’t expect a person to be behind every dummy and prop used. So how do they do it? Here are some explanations for some of the most famous haunted houses in America.


The first haunted house is Gravesend Inn in Brooklyn, New York. Run by technology college students, the house is run largely on pressure sensitive plates on the floor. Large soundboards are used, and a centralized video recording system allows administrators to operate the house without leaving the room.


Second, we have the 13th Floor Haunted House in Denver, Colorado. 13th Floor has a heavy focus on human actors but also makes use of Microsoft Kinect to operate jump scares. Used in video game systems, Kinect is motion-activated, allowing for the ghost to pop up when you walk by the mirror.


Next, the House of Torment in Austin, Texas makes use of infrared cameras so they can keep the house pitch black, but also follow your movements. This allows actors to sulk around in the darkness, waiting for opportune moments to scare the visitors.


If you hate clowns, stay away from The Darkness in St. Louis, Missouri uses a 3D terror scenario, full of clowns. If that doesn’t scream creepy, I don’t know what will. If you make it to the end, however, you can play Zombie Laser Tag.


13th Gate in Baton Rouge, Louisiana uses very subtle methods of technology in their attractions each year. They lean towards staying in the background and using tech to launch voodoo witches out of tight corners. This creates a feeling that the props are more realistic.


For our last house, we have one from Nebraska. Eagle Hollow Haunts has the standard technology found in most houses, but here at WITS, we feel obligated to offer an excellent house to go to. Ask anyone who has gone—Eagle Hollow Haunts is incredible. If you ever get the chance to go, take it and enjoy.